Ever dreamt of wearing your favourite team's uniform and show what you're really worth on a football pitch?

Football Star is the game where you're the player!

You will be able to decide what club to join, set up training schemes, interact with your team mates, give interviews, acquire goods to improve your lifestyle and morale, amongst several other options, in order to become the best football player the world has ever seen!

And all of this online on your browser, for free, 24 hours a day, 7 days a week! Footstar is currently available today in 66 different countries and 33 languages. And we plan to keep on expanding as necessary in the future. If your country or language is still not available, just contact us.

What are you waiting for? The referee is about to blow his whistle for the first time... your team mates are waiting! Join now and step up on that field!



News

Updates are now online

All updates should now be online. Please hit a Control+F5 on browsers so that you can clean its cache (or simply do it manually): some options might not be available if won’t do it.

A final update regarding the regular items that will be deleted: sound system & clothing. There are some problems when you try to sell them manually so we’ll just return the money to everyone as soon as possible.

In the meanwhile thanks a lot for your constructive feedback so far. And please report any problem if you find so.

Have fun!
Sent at 30-6-2009 at 22:3

New FS Features – New players faces / Website changes (part 5/5)

Players now have brand new faces! The good news is that this feature is now available for all users, regardless the fact they are FS Fans or not. There is a new face generation algorithm as well, that will generate players’ faces depending on real life demographics of the country. Current faces have been generated loosely based on info from your previous face.

If you don’t like your current face or hair style, don’t worry; it will now be possible to customize your looks by going to the city’s beauty shop and getting a brand new haircut, dying your hair or even changing the color of your eyes by buying some neat contact lenses. All this at a cost of only 50€ per "item" change (can go up to 200€) ;). Remember however that, after 30 days, your default face is restored.

Very soon we’ll introduce some custom clothing and piercings. This is still work in progress and we couldn’t have this ready in time for this release. But we are working to have it ready as soon as possible, with some new nice features regarding customization and originality.

Kits
Kit designer was optimized. Is now lighter, faster, with some bugs fixed and with new options such as borders around numbers and names and colors in shirt collars.

Personal stash
A player can keep up to 5 match items on his personal stash. If you want to have more than 5 match items you need to store them in houses first.

Website Changes
Not so many changes actually. Just a few navigation options here & there:
Items / Goods is out of the player menu (available in the generic shop in the city now)
New player menu option: Company
Right info box now has the Neighborhood information
Link to match Item selector at the Match Orders pages
Current Neighborhood option at Location submenu (at the player menu)
Link to company newspapers now available at the Community >> Press option

All these options will be available in a couple of hours (counting after the release time of this announcement). In fact we’ll release a short notification that everything is online so please be patient.

Thanks and have fun!
And don’t forget to keep reading all of the other parts (go to page 2 for the first part)
Sent at 30-6-2009 at 17:53

New FS Features – Economy Changes (part 4/5)

This is important for managers, here it goes:

- Match ticket prices and attendances
The ticket price will be somewhat raised: from 5€ to 6€ per attendee. This is to ensure there’s some more money flowing in from attendances, since we feel the attendances values themselves are spot on for now.
Youth teams, however, will see a slight raise in attendance numbers; however, there’s a new catch: attendances might be reduced to as up as 50% if your team doesn’t field 11 human players. This means that fielding 11 bot players will cause your youth team’s home matches attendance to drop to 50% of what they might have reached, and fielding half-team composed of bots causes the attendances to drop to around 75%. This is a measure to promote those teams that really invest in their youth teams for real.

- City sponsorship (already mentioned in part 3)
In case you have a youth team, and that youth team has not at least 6 human players in it, the sponsorship money will be cut down to 70%. As said, this fee can double the regular sponsorship fee. If you got 50k, you can get up to 100k now (with both fees). This is a weekly fee (paid on Fridays at 10am, at the financial update)

- Existing items
All existing items will see their purchase value reduced. In addition to this, clothing and sound systems will not be sold anymore; players holding these type of items may sold them during the next week for their base cost, at which point they’ll be deleted forever.

We’ll obviously keep observing the money flows as well as the amount of money kept by all the parts of the game (teams, players, shops, cities) and we’ll do the necessary adjustments to ensure the viability of all FS Teams (including Youth Teams). This patch will hopefully start the economy system in FS and we’ll do our best to keep everything in order. Naturally, your constructive feedback is highly appreciated.
Sent at 30-6-2009 at 17:23

New FS Features – Cities (part 3/5)

Cities are now "browsable" through maps (that can be found in the city’s page). A city map is basically made up of several neighborhoods (each city starts by default with only one), each having 14 blocks; each block has 14 lots. Lots are used to place locales, such as houses, shops and stadiums. There are a couple of details you should know about this:
- Each lot costs 5000€ and you can buy as many lots as you want/can. You can only sell lots back to city, at a fixed price of €4000.
- There is a special lot, the central lot of each block. This lot can only be bought by clubs that have stadiums to place.
- You can’t operate a shop if you do not have it placed on a lot. Lots are personal: you buy lots with your own money (except the special central lot, that can only be bought by clubs).
- Once the system finds that a city is more than 80% full, it expands the city automatically, by creating more neighborhoods.
- Cities now have money. City money increases with the local 30% tax from shops, and by the income of items bought in generic shops and lots bought off the city.
- This money is then used to fund the city sponsorship value (that can double the weekly club sponsorship fee). In case a city lacks money this fund won’t be paid. The representation of this new feature can be found at city details page, in the reputation information box.

Regarding the neighborhoods’ image: it will change depending on the neighborhood’s occupation rate (low, medium, high).

In a near future we’ll introduce a feature that will allow the community to vote for new cities. This will be made in a controlled "environment" though (we’ll have to validate new cities), but we’ll give you more details about this later this season.

Houses
From now on houses will have maximum level of 5 and a new use in FootStar. You’ll be able to store up to 25 (5 per house level) match items in your house. By storing the items in your house they will last longer than in shops or yourself. In order to be able to manage your house you’ll need to buy a vacant lot at your city and place your house there. At your house page there’s also a new feature where you can transfer items between your houses.


Other Changes
From now on the, the sale of FS general items (such as houses, laptops, cars, etc) will only be made at the Generic Shop, available in your City.
Created the concept of FootStar Hospital, available in any city. The Hospital has still no use though. It’s just a locale for now.
Sent at 30-6-2009 at 17:5

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